Total Recall

Plagued by vivid and distressing visions of colonised Mars, the ordinary construction worker, Douglas Quaid, nurtures an unquenchable desire to travel to the unknown and distant red planet. To decipher his recurring nightmares, Quaid enlists the help of the memory-implant company, Rekall Inc., to purchase a cheap alternative: the recollection of the ideal virtual vacation. Instead, the procedure backfires, and what Quaid used to perceive as "reality", is no more. Now, someone has put a target on his back, and the bullets start flying. The answers that Quaid is seeking are in Mars; however, what is real, and what is a dream? Are Quaid and his family prepared for the total recall?